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https://github.com/ppy/osu
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71 lines
2.2 KiB
C#
71 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class TestSceneDrawableManiaHitObject : OsuTestScene
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{
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private readonly ManualClock clock = new ManualClock();
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private Column column;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = new ScrollingTestContainer(ScrollingDirection.Down)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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TimeRange = 2000,
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Clock = new FramedClock(clock),
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Child = column = new Column(0)
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{
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Action = { Value = ManiaAction.Key1 },
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Height = 0.85f,
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AccentColour = Color4.Gray
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},
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};
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});
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[Test]
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public void TestHoldNoteHeadVisibility()
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{
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DrawableHoldNote note = null;
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AddStep("Add hold note", () =>
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{
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var h = new HoldNote
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{
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StartTime = 0,
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Duration = 1000
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};
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h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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column.Add(note = new DrawableHoldNote(h));
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});
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AddStep("Hold key", () =>
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{
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clock.CurrentTime = 0;
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note.OnPressed(new KeyBindingPressEvent<ManiaAction>(GetContainingInputManager().CurrentState, ManiaAction.Key1));
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});
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AddStep("progress time", () => clock.CurrentTime = 500);
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AddAssert("head is visible", () => note.Head.Alpha == 1);
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}
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}
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}
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