mirror of
https://github.com/ppy/osu
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417 lines
16 KiB
C#
417 lines
16 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat.Selection;
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using osu.Game.Overlays.Chat.Tabs;
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using osuTK.Input;
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namespace osu.Game.Overlays
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{
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public class ChatOverlay : OsuFocusedOverlayContainer
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{
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private const float textbox_height = 60;
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private const float channel_selection_min_height = 0.3f;
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private ChannelManager channelManager;
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private readonly Container<DrawableChannel> currentChannelContainer;
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private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
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private readonly LoadingAnimation loading;
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private readonly FocusedTextBox textbox;
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private const int transition_length = 500;
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public const float DEFAULT_HEIGHT = 0.4f;
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public const float TAB_AREA_HEIGHT = 50;
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private readonly ChannelTabControl channelTabControl;
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private readonly Container chatContainer;
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private readonly TabsArea tabsArea;
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private readonly Box chatBackground;
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private readonly Box tabBackground;
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public Bindable<double> ChatHeight { get; set; }
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private readonly Container channelSelectionContainer;
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private readonly ChannelSelectionOverlay channelSelectionOverlay;
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public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos);
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public ChatOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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RelativePositionAxes = Axes.Both;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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const float padding = 5;
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Children = new Drawable[]
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{
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channelSelectionContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Height = 1f - DEFAULT_HEIGHT,
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Masking = true,
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Children = new[]
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{
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channelSelectionOverlay = new ChannelSelectionOverlay
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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chatContainer = new Container
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{
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Name = @"chat container",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Height = DEFAULT_HEIGHT,
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Children = new[]
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{
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new Container
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{
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Name = @"chat area",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
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Children = new Drawable[]
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{
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chatBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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currentChannelContainer = new Container<DrawableChannel>
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Bottom = textbox_height
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},
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},
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new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Height = textbox_height,
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Padding = new MarginPadding
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{
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Top = padding * 2,
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Bottom = padding * 2,
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Left = ChatLine.LEFT_PADDING + padding * 2,
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Right = padding * 2,
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},
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Children = new Drawable[]
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{
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textbox = new FocusedTextBox
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{
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RelativeSizeAxes = Axes.Both,
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Height = 1,
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PlaceholderText = "type your message",
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Exit = () => State = Visibility.Hidden,
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OnCommit = postMessage,
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ReleaseFocusOnCommit = false,
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HoldFocus = true,
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}
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}
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},
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loading = new LoadingAnimation(),
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}
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},
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tabsArea = new TabsArea
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{
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Children = new Drawable[]
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{
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tabBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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channelTabControl = new ChannelTabControl
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = channel => channelManager.LeaveChannel(channel)
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},
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}
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},
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},
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},
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};
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channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
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channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden;
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channelSelectionOverlay.StateChanged += state =>
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{
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if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null)
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{
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channelSelectionOverlay.State = Visibility.Visible;
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State = Visibility.Hidden;
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return;
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}
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channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
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if (state == Visibility.Visible)
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{
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textbox.HoldFocus = false;
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if (1f - ChatHeight.Value < channel_selection_min_height)
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this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
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}
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else
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textbox.HoldFocus = true;
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};
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channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
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channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
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}
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private void currentChannelChanged(Channel channel)
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{
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if (channel == null)
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{
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textbox.Current.Disabled = true;
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currentChannelContainer.Clear(false);
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channelSelectionOverlay.State = Visibility.Visible;
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return;
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}
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textbox.Current.Disabled = channel.ReadOnly;
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if (channelTabControl.Current.Value != channel)
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Scheduler.Add(() => channelTabControl.Current.Value = channel);
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var loaded = loadedChannels.Find(d => d.Channel == channel);
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if (loaded == null)
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{
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currentChannelContainer.FadeOut(500, Easing.OutQuint);
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loading.Show();
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loaded = new DrawableChannel(channel);
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loadedChannels.Add(loaded);
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LoadComponentAsync(loaded, l =>
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{
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loading.Hide();
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currentChannelContainer.Clear(false);
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currentChannelContainer.Add(loaded);
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currentChannelContainer.FadeIn(500, Easing.OutQuint);
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});
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}
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else
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{
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currentChannelContainer.Clear(false);
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currentChannelContainer.Add(loaded);
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}
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}
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private double startDragChatHeight;
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private bool isDragging;
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protected override bool OnDragStart(DragStartEvent e)
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{
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isDragging = tabsArea.IsHovered;
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if (!isDragging)
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return base.OnDragStart(e);
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startDragChatHeight = ChatHeight.Value;
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return true;
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}
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protected override bool OnDrag(DragEvent e)
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{
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if (isDragging)
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{
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double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
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// If the channel selection screen is shown, mind its minimum height
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if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
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targetChatHeight = 1f - channel_selection_min_height;
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ChatHeight.Value = targetChatHeight;
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}
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return true;
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}
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protected override bool OnDragEnd(DragEndEvent e)
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{
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isDragging = false;
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return base.OnDragEnd(e);
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}
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private void selectTab(int index)
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{
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var channel = channelTabControl.Items.Skip(index).FirstOrDefault();
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if (channel != null && channel.Name != "+")
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channelTabControl.Current.Value = channel;
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.AltPressed)
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{
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switch (e.Key)
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{
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case Key.Number1:
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case Key.Number2:
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case Key.Number3:
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case Key.Number4:
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case Key.Number5:
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case Key.Number6:
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case Key.Number7:
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case Key.Number8:
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case Key.Number9:
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selectTab((int)e.Key - (int)Key.Number1);
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return true;
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case Key.Number0:
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selectTab(9);
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return true;
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}
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}
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return base.OnKeyDown(e);
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}
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public override bool AcceptsFocus => true;
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protected override void OnFocus(FocusEvent e)
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{
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//this is necessary as textbox is masked away and therefore can't get focus :(
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textbox.TakeFocus();
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base.OnFocus(e);
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}
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protected override void PopIn()
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{
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this.MoveToY(0, transition_length, Easing.OutQuint);
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this.FadeIn(transition_length, Easing.OutQuint);
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textbox.HoldFocus = true;
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base.PopIn();
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}
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protected override void PopOut()
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{
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this.MoveToY(Height, transition_length, Easing.InSine);
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this.FadeOut(transition_length, Easing.InSine);
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textbox.HoldFocus = false;
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base.PopOut();
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
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{
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ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
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ChatHeight.ValueChanged += h =>
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{
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chatContainer.Height = (float)h;
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channelSelectionContainer.Height = 1f - (float)h;
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tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200);
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};
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ChatHeight.TriggerChange();
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chatBackground.Colour = colours.ChatBlue;
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loading.Show();
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this.channelManager = channelManager;
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channelManager.CurrentChannel.ValueChanged += currentChannelChanged;
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channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
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channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
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channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
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channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
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//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
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channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
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foreach (Channel channel in channelManager.JoinedChannels)
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channelTabControl.AddChannel(channel);
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}
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private void onChannelAddedToJoinedChannels(IEnumerable<Channel> channels)
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{
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foreach (Channel channel in channels)
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channelTabControl.AddChannel(channel);
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}
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private void onChannelRemovedFromJoinedChannels(IEnumerable<Channel> channels)
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{
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foreach (Channel channel in channels)
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{
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channelTabControl.RemoveChannel(channel);
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loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
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}
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}
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private void availableChannelsChanged(IEnumerable<Channel> channels)
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=> channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (channelManager != null)
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{
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channelManager.CurrentChannel.ValueChanged -= currentChannelChanged;
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channelManager.JoinedChannels.ItemsAdded -= onChannelAddedToJoinedChannels;
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channelManager.JoinedChannels.ItemsRemoved -= onChannelRemovedFromJoinedChannels;
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channelManager.AvailableChannels.ItemsAdded -= availableChannelsChanged;
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channelManager.AvailableChannels.ItemsRemoved -= availableChannelsChanged;
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}
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}
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private void postMessage(TextBox textbox, bool newText)
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{
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var text = textbox.Text.Trim();
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if (string.IsNullOrWhiteSpace(text))
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return;
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if (text[0] == '/')
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channelManager.PostCommand(text.Substring(1));
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else
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channelManager.PostMessage(text);
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textbox.Text = string.Empty;
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}
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private class TabsArea : Container
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{
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// IsHovered is used
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public override bool HandlePositionalInput => true;
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public TabsArea()
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{
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Name = @"tabs area";
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RelativeSizeAxes = Axes.X;
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Height = TAB_AREA_HEIGHT;
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}
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}
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}
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}
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