osu/osu.Game.Tests/Gameplay
2022-03-24 14:55:01 +09:00
..
TestSceneDrainingHealthProcessor.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneDrawableHitObject.cs Add test case for DHO state change before load complete 2021-08-06 19:59:02 +09:00
TestSceneHitObjectAccentColour.cs Remove unused FindProvider() methods 2022-02-01 21:53:21 +01:00
TestSceneHitObjectContainer.cs Revert "Adopt HitObjectContainer change in a test" 2021-05-04 16:45:24 +09:00
TestSceneHitObjectSamples.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
TestSceneMasterGameplayClockContainer.cs Add test coverage of user offset being set before construction of MasterGameplayClockContainer 2022-03-24 14:55:01 +09:00
TestSceneProxyContainer.cs Remove redundant string interpolation 2021-05-20 16:00:49 +09:00
TestSceneScoreProcessor.cs Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
TestSceneStoryboardSamples.cs Add failing test case 2022-03-02 20:32:41 +03:00