osu/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/VertexPiece.cs

32 lines
888 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
{
public class VertexPiece : Circle
{
[Resolved]
private OsuColour osuColour { get; set; }
public VertexPiece()
{
Anchor = Anchor.BottomLeft;
Origin = Anchor.Centre;
Size = new Vector2(15);
}
public void UpdateFrom(VertexState state)
{
Colour = state.IsSelected ? osuColour.Yellow.Lighten(1) : osuColour.Yellow;
Alpha = state.IsFixed ? 0.5f : 1;
}
}
}