mirror of
https://github.com/ppy/osu
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25 lines
929 B
C#
25 lines
929 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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public class ShakeContainer : Container
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{
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public void Shake()
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{
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const float shake_amount = 8;
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const float shake_duration = 30;
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this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
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.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then()
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.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
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.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then()
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.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
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.MoveToX(0, shake_duration / 2, Easing.InSine);
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}
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}
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}
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