osu/osu.Game/Graphics/Containers/ShakeContainer.cs
2018-07-06 12:07:39 +09:00

25 lines
929 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public class ShakeContainer : Container
{
public void Shake()
{
const float shake_amount = 8;
const float shake_duration = 30;
this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then()
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then()
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
.MoveToX(0, shake_duration / 2, Easing.InSine);
}
}
}