osu/osu.Game/Modes/Objects
smoogipooo 0f4df0566b HasSpecial -> HasHold. 2017-03-15 19:43:38 +09:00
..
Drawables Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Legacy HasSpecial -> HasHold. 2017-03-15 19:43:38 +09:00
Types HasSpecial -> HasHold. 2017-03-15 19:43:38 +09:00
BezierApproximator.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
CircularArcApproximator.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
CurvedHitObject.cs Refactorings. 2017-03-15 12:57:17 +09:00
HitObject.cs Null-safety in the case where there are no HitObjects. 2017-03-14 19:44:14 +09:00
HitObjectParser.cs Fix some license headers. 2017-03-02 18:45:20 +09:00
LegacyHitObjectParser.cs HitObjectType -> LegacyHitObjectType, move to Legacy namespace. 2017-03-15 19:39:40 +09:00
SliderCurve.cs Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00