osu/osu.Game/Screens/Play
Dan Balasescu e78950a162
Merge pull request #23884 from peppy/argon-progress-visibility-light-background
Adjust argon progress display to work well on bright backgrounds
2023-06-15 15:50:53 +09:00
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Break
HUD Merge pull request #23884 from peppy/argon-progress-visibility-light-background 2023-06-15 15:50:53 +09:00
PlayerSettings Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
ArgonKeyCounter.cs Adjust animations slightly 2023-06-06 14:42:42 +09:00
ArgonKeyCounterDisplay.cs
BeatmapMetadataDisplay.cs Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs Adapt changes to fit master 2023-05-27 12:29:14 +02:00
GameplayClockContainer.cs
GameplayClockExtensions.cs
GameplayMenuOverlay.cs GameplayMenuOverlay.cs: add translatable strings for Retry count: and Song progress: 2023-05-27 12:47:05 +02:00
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
IGameplayClock.cs
ILocalUserPlayInfo.cs
MasterGameplayClockContainer.cs
OffsetCorrectionClock.cs
PauseOverlay.cs Actually use paused header 2023-05-29 10:24:59 +09:00
Player.cs Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
PlayerConfiguration.cs
PlayerLoader.cs
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs
SoloSpectator.cs
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs Make layout readonly 2023-05-13 11:37:56 +02:00
SubmittingPlayer.cs