osu/osu.Game/Screens/Play/HUD/StandardComboCounter.cs

142 lines
4.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.Graphics;
namespace osu.Game.Screens.Play.HUD
{
/// <summary>
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
/// </summary>
public class StandardComboCounter : ComboCounter
{
protected uint ScheduledPopOutCurrentId;
protected virtual float PopOutSmallScale => 1.1f;
protected virtual bool CanPopOutWhileRolling => false;
public new Vector2 PopOutScale = new Vector2(1.6f);
protected override void LoadComplete()
{
base.LoadComplete();
PopOutCount.Origin = Origin;
PopOutCount.Anchor = Anchor;
}
protected override string FormatCount(int count)
{
return $@"{count}x";
}
protected virtual void TransformPopOut(int newValue)
{
PopOutCount.Text = FormatCount(newValue);
PopOutCount.ScaleTo(PopOutScale);
PopOutCount.FadeTo(PopOutInitialAlpha);
PopOutCount.MoveTo(Vector2.Zero);
PopOutCount.ScaleTo(1, PopOutDuration, PopOutEasing);
PopOutCount.FadeOut(PopOutDuration, PopOutEasing);
PopOutCount.MoveTo(DisplayedCountSpriteText.Position, PopOutDuration, PopOutEasing);
}
protected virtual void TransformPopOutRolling(int newValue)
{
TransformPopOut(newValue);
TransformPopOutSmall(newValue);
}
protected virtual void TransformNoPopOut(int newValue)
{
DisplayedCountSpriteText.Text = FormatCount(newValue);
DisplayedCountSpriteText.ScaleTo(1);
}
protected virtual void TransformPopOutSmall(int newValue)
{
DisplayedCountSpriteText.Text = FormatCount(newValue);
DisplayedCountSpriteText.ScaleTo(PopOutSmallScale);
DisplayedCountSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
}
protected virtual void ScheduledPopOutSmall(uint id)
{
// Too late; scheduled task invalidated
if (id != ScheduledPopOutCurrentId)
return;
DisplayedCount++;
}
protected override void OnCountRolling(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
// Hides displayed count if was increasing from 0 to 1 but didn't finish
if (currentValue == 0 && newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
base.OnCountRolling(currentValue, newValue);
}
protected override void OnCountIncrement(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
if (DisplayedCount < currentValue)
DisplayedCount++;
DisplayedCountSpriteText.Show();
TransformPopOut(newValue);
uint newTaskId = ScheduledPopOutCurrentId;
Scheduler.AddDelayed(delegate
{
ScheduledPopOutSmall(newTaskId);
}, PopOutDuration);
}
protected override void OnCountChange(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
if (newValue == 0)
DisplayedCountSpriteText.FadeOut();
base.OnCountChange(currentValue, newValue);
}
protected override void OnDisplayedCountRolling(int currentValue, int newValue)
{
if (newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
else
DisplayedCountSpriteText.Show();
if (CanPopOutWhileRolling)
TransformPopOutRolling(newValue);
else
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountChange(int newValue)
{
DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountIncrement(int newValue)
{
DisplayedCountSpriteText.Show();
TransformPopOutSmall(newValue);
}
}
}