osu/osu.Game/Overlays/Options/Audio/AudioDevicesOptions.cs

17 lines
402 B
C#

using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Options.Audio
{
public class AudioDevicesOptions : OptionsSubsection
{
protected override string Header => "Devices";
public AudioDevicesOptions()
{
Children = new[]
{
new SpriteText { Text = "Output device: TODO dropdown" }
};
}
}
}