osu/osu.Game.Rulesets.Catch
Dan Balasescu bce20e0a59 Merge branch 'master' into adjust-flashlight 2022-10-07 14:45:30 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Update usages of `RemoveInternal` 2022-08-29 15:57:40 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Adjust catch flashlight to closely match classic 2022-10-07 14:34:48 +09:00
Objects Rename ClampToPlayField 2022-09-21 17:14:02 +02:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Apply more renames 2022-09-18 18:19:00 +09:00
UI Simplify check conditionals 2022-10-07 02:22:13 +09:00
CatchInputManager.cs add basic touch functionality 2022-08-13 18:02:29 +08:00
CatchRuleset.cs Rename `CreateLegacySkinProvider` to `CreateSkinTransformer` and apply to all skins 2022-09-15 20:18:10 +09:00
CatchSkinComponent.cs Replace usages of `string.To{Lower,Upper}()` 2022-06-24 11:57:45 +02:00
CatchSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Catch.csproj