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The StarDifficulty calculation in a BeatmapGroup would not properly deal with Beatmaps that cannot be loaded and thus cause a NullReferenceException when trying to work with them, instead of assigning a StarDifficulty of -1 to signify that the map is invalid. |
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.. | ||
Drawables | ||
Events | ||
Formats | ||
IO | ||
Samples | ||
Timing | ||
Beatmap.cs | ||
DifficultyCalculator.cs | ||
WorkingBeatmap.cs |