osu/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate
2021-07-06 14:56:00 +09:00
..
CatchUpSpectatorPlayerClock.cs Make catchup clock support seeking 2021-06-11 16:23:59 +09:00
CatchUpSyncManager.cs Fix master clock becoming incorrectly paused when all spectator players are too far ahead 2021-07-05 17:45:08 +09:00
ISpectatorPlayerClock.cs
ISyncManager.cs Pause master clock when too far ahead 2021-06-11 19:15:53 +09:00
MasterClockState.cs Pause master clock when too far ahead 2021-06-11 19:15:53 +09:00
MultiSpectatorLeaderboard.cs Throw exceptions rather than silently failing if attempting to add a clock for a non-tracked user 2021-07-06 14:56:00 +09:00
MultiSpectatorPlayer.cs
MultiSpectatorPlayerLoader.cs
MultiSpectatorScreen.cs Make MultiSpectatorScreen and tests more resillient to timing 2021-06-29 22:45:51 +09:00
PlayerArea.cs Wait for full player load 2021-06-11 18:14:37 +09:00
PlayerGrid_Cell.cs
PlayerGrid_Facade.cs
PlayerGrid.cs