osu/osu.Game
2021-01-14 23:30:24 -05:00
..
Audio
Beatmaps Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Collections
Configuration Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Database Re-query beatmap info on database changes 2021-01-04 09:00:16 +03:00
Extensions Catch multiplayer client-related unobserved exceptions better 2020-12-31 11:39:42 +01:00
Graphics Remove mention of default value in xmldoc 2021-01-08 18:26:41 +01:00
Input Update enum name in line with changes 2021-01-06 23:12:56 +09:00
IO Merge branch 'master' into fix-legacy-skin-texture-loader-store 2020-12-22 12:09:35 +09:00
IPC
Migrations
Online Merge branch 'master' into disable-repeat-multi-actions 2021-01-04 23:38:29 +09:00
Overlays Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Properties
Replays
Rulesets Rename param to match method body 2021-01-10 15:35:53 +01:00
Scoring
Screens Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Skinning Found a better solution than TValue type checking for additional beatmap colour settings. Added unit tests for Catch Beatmap Skin settings. 2021-01-14 23:30:24 -05:00
Storyboards Remove unused using 2021-01-04 15:40:22 +09:00
Tests Improve safety of ongoing operation tracker 2021-01-09 22:45:24 +01:00
Updater
Users Move load-complete fade specification inside 2020-12-26 14:35:14 +01:00
Utils Extract shared rank-formatting helper 2020-12-19 15:04:22 +01:00
osu!.res
osu.Game.csproj Update framework 2021-01-09 01:24:18 +09:00
OsuGame.cs Merge branch 'master' into tourney-switching-ui 2021-01-10 17:33:52 +01:00
OsuGameBase.cs Merge branch 'master' into tourney-switching-ui 2020-12-26 15:45:29 +01:00
PerformFromMenuRunner.cs Inline complete method as well 2020-12-31 10:27:42 +01:00