osu/osu.Game.Tests
Bartłomiej Dach 6572fa4378
Only validate playback rate when in submission context
Temporary workaround for https://github.com/ppy/osu/issues/26404.

It appears that some audio files do not behave well with BASS, leading
BASS to report a contradictory state of affairs (i.e. a track that is
in playing state but also not progressing). This appears to be related
to seeking specifically, therefore only enable the validation of
playback rate in the most sensitive contexts, namely when any sort of
score submission is involved.
2024-01-12 14:59:15 +01:00
..
Audio
Beatmaps Add test coverage of `ClientVersion` serialisation 2023-12-21 13:06:42 +01:00
Chat Make chat commands case-insensitive 2024-01-04 15:06:10 +09:00
Collections/IO
Database Add failing test for not attempting to upgrade non-legacy scores 2024-01-08 22:10:09 +01:00
Editing
Extensions
Gameplay Expose only as one method 2023-12-21 14:58:23 +09:00
Input
Localisation
Models
Mods Add a bit more test coverage 2024-01-04 18:02:37 +09:00
NonVisual
Online
OnlinePlay
Resources Add failing test case 2024-01-10 17:41:46 +03:00
Rulesets Add HitResult.SliderTailHit 2023-12-30 10:38:47 +09:00
Scores/IO Rename `ScoreInfo.{ -> Client}Version` 2023-12-21 12:56:43 +01:00
ScrollAlgorithms
Skins Assert column line width length for extra safety 2024-01-10 17:51:27 +03:00
Testing
Utils
Visual Only validate playback rate when in submission context 2024-01-12 14:59:15 +01:00
ImportTest.cs
WaveformTestBeatmap.cs
osu.Game.Tests.csproj
tests.ruleset