mirror of
https://github.com/ppy/osu
synced 2024-12-24 07:42:55 +00:00
55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
using Microsoft.EntityFrameworkCore.Migrations;
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namespace osu.Game.Migrations
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{
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public partial class SkinSettings : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.Sql(@"create table Settings_dg_tmp
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(
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ID INTEGER not null
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constraint PK_Settings
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primary key autoincrement,
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Key TEXT not null,
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RulesetID INTEGER,
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Value TEXT,
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Variant INTEGER,
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SkinInfoID int
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constraint Settings_SkinInfo_ID_fk
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references SkinInfo
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on delete restrict
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);
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insert into Settings_dg_tmp(ID, Key, RulesetID, Value, Variant) select ID, Key, RulesetID, Value, Variant from Settings;
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drop table Settings;
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alter table Settings_dg_tmp rename to Settings;
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create index IX_Settings_RulesetID_Variant
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on Settings (RulesetID, Variant);
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create index Settings_SkinInfoID_index
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on Settings (SkinInfoID);
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");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropForeignKey(
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name: "FK_Settings_SkinInfo_SkinInfoID",
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table: "Settings");
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migrationBuilder.DropIndex(
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name: "IX_Settings_SkinInfoID",
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table: "Settings");
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migrationBuilder.DropColumn(
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name: "SkinInfoID",
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table: "Settings");
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}
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}
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}
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