mirror of https://github.com/ppy/osu
1275 lines
50 KiB
C#
1275 lines
50 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Tests.Resources;
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using Realms;
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using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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using SharpCompress.Writers.Zip;
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namespace osu.Game.Tests.Database
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{
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[TestFixture]
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public class BeatmapImporterTests : RealmTest
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{
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[Test]
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public void TestDetachBeatmapSet()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using (new RealmRulesetStore(realm, storage))
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{
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var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz"));
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Assert.NotNull(beatmapSet);
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Debug.Assert(beatmapSet != null);
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BeatmapSetInfo? detachedBeatmapSet = null;
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beatmapSet.PerformRead(live =>
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{
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detachedBeatmapSet = live.Detach();
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// files are omitted
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Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
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Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
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Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
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Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata);
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});
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Debug.Assert(detachedBeatmapSet != null);
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// Check detached instances can all be accessed without throwing.
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Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
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Assert.NotNull(detachedBeatmapSet.Beatmaps.Count);
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Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
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Assert.NotNull(detachedBeatmapSet.Metadata);
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// Check cyclic reference to beatmap set
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Assert.AreEqual(detachedBeatmapSet, detachedBeatmapSet.Beatmaps.First().BeatmapSet);
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}
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});
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}
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[Test]
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public void TestUpdateDetachedBeatmapSet()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using (new RealmRulesetStore(realm, storage))
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{
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var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz"));
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Assert.NotNull(beatmapSet);
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Debug.Assert(beatmapSet != null);
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// Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does.
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BeatmapInfo? detachedBeatmap = null;
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beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach());
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BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet;
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Debug.Assert(detachedBeatmapSet != null);
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var newUser = new RealmUser { Username = "peppy", OnlineID = 2 };
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detachedBeatmapSet.Beatmaps.First().Metadata.Artist = "New Artist";
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detachedBeatmapSet.Beatmaps.First().Metadata.Author = newUser;
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Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
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detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
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beatmapSet.PerformWrite(s =>
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{
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detachedBeatmapSet.CopyChangesToRealm(s);
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});
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beatmapSet.PerformRead(s =>
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{
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// Check above changes explicitly.
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Assert.AreEqual(BeatmapOnlineStatus.Ranked, s.Status);
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Assert.AreEqual("New Artist", s.Beatmaps.First().Metadata.Artist);
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Assert.AreEqual(newUser, s.Beatmaps.First().Metadata.Author);
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Assert.NotZero(s.Files.Count);
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// Check nothing was lost in the copy operation.
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Assert.AreEqual(s.Files.Count, detachedBeatmapSet.Files.Count);
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Assert.AreEqual(s.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count());
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Assert.AreEqual(s.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
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Assert.AreEqual(s.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
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Assert.AreEqual(s.Metadata, detachedBeatmapSet.Metadata);
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});
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}
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});
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}
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[Test]
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public void TestAddFileToAsyncImportedBeatmap()
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{
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RunTestWithRealm((realm, storage) =>
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{
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BeatmapSetInfo? detachedSet = null;
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var manager = new ModelManager<BeatmapSetInfo>(storage, realm);
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var importer = new BeatmapImporter(storage, realm);
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using (new RealmRulesetStore(realm, storage))
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{
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Task.Run(async () =>
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{
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var beatmapSet = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz"));
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Assert.NotNull(beatmapSet);
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Debug.Assert(beatmapSet != null);
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// Intentionally detach on async thread as to not trigger a refresh on the main thread.
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beatmapSet.PerformRead(s => detachedSet = s.Detach());
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}).WaitSafely();
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Debug.Assert(detachedSet != null);
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manager.AddFile(detachedSet, new MemoryStream(), "test");
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}
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});
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}
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[Test]
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public void TestImportBeatmapThenCleanup()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using (new RealmRulesetStore(realm, storage))
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{
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var imported = await importer.Import(new ImportTask(TestResources.GetTestBeatmapStream(), "renatus.osz"));
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EnsureLoaded(realm.Realm);
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Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count());
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Assert.NotNull(imported);
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Debug.Assert(imported != null);
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imported.PerformWrite(s => s.DeletePending = true);
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Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count(s => s.DeletePending));
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}
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});
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Logger.Log("Running with no work to purge pending deletions");
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RunTestWithRealm((realm, _) => { Assert.AreEqual(0, realm.Realm.All<BeatmapSetInfo>().Count()); });
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}
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[Test]
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public void TestImportWhenClosed()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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await LoadOszIntoStore(importer, realm.Realm);
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});
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}
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[Test]
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public void TestAccessFileAfterImport()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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var beatmap = imported.Beatmaps.First();
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var file = beatmap.File;
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Assert.NotNull(file);
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Assert.AreEqual(beatmap.Hash, file!.File.Hash);
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});
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}
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[Test]
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public void TestImportThenDelete()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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deleteBeatmapSet(imported, realm.Realm);
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});
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}
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[Test]
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public void TestImportThenDeleteFromStream()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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string? tempPath = TestResources.GetTestBeatmapForImport();
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Live<BeatmapSetInfo>? importedSet;
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using (var stream = File.OpenRead(tempPath))
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{
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importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
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EnsureLoaded(realm.Realm);
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}
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Assert.NotNull(importedSet);
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Debug.Assert(importedSet != null);
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Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
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File.Delete(tempPath);
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var imported = realm.Realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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deleteBeatmapSet(imported, realm.Realm);
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});
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}
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[Test]
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public void TestImportThenImport()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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checkBeatmapSetCount(realm.Realm, 1);
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checkSingleReferencedFileCount(realm.Realm, 18);
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});
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}
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[Test]
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public void TestImportDirectoryWithEmptyOsuFiles()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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foreach (var file in new DirectoryInfo(extractedFolder).GetFiles("*.osu"))
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{
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using (file.Open(FileMode.Create))
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{
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// empty file.
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}
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}
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var imported = await importer.Import(new ImportTask(extractedFolder));
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Assert.IsNull(imported);
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}
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finally
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{
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File.Delete(temp);
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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public void TestImportThenImportWithReZip()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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string hashBefore = hashFile(temp);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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// zip files differ because different compression or encoder.
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Assert.AreNotEqual(hashBefore, hashFile(temp));
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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EnsureLoaded(realm.Realm);
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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// but contents doesn't, so existing should still be used.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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public void TestImportThenImportWithChangedHashedFile()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// arbitrary write to hashed file
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// this triggers the special BeatmapManager.PreImport deletion/replacement flow.
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using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).AppendText())
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await sw.WriteLineAsync("// changed");
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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EnsureLoaded(realm.Realm);
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// check the newly "imported" beatmap is not the original.
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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public void TestImport_Modify_Revert()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
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var score = realm.Run(r => r.All<ScoreInfo>().Single());
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string originalHash = imported.Beatmaps.First().Hash;
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const string modified_hash = "new_hash";
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Assert.That(imported.Beatmaps.First().Scores.Single(), Is.EqualTo(score));
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Assert.That(score.BeatmapHash, Is.EqualTo(originalHash));
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Assert.That(score.BeatmapInfo, Is.EqualTo(imported.Beatmaps.First()));
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// imitate making local changes via editor
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// ReSharper disable once MethodHasAsyncOverload
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realm.Write(r =>
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{
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BeatmapInfo beatmap = imported.Beatmaps.First();
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beatmap.Hash = modified_hash;
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beatmap.ResetOnlineInfo();
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beatmap.UpdateLocalScores(r);
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});
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Assert.That(!imported.Beatmaps.First().Scores.Any());
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Assert.That(score.BeatmapInfo, Is.Null);
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Assert.That(score.BeatmapHash, Is.EqualTo(originalHash));
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// imitate reverting the local changes made above
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// ReSharper disable once MethodHasAsyncOverload
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realm.Write(r =>
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{
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BeatmapInfo beatmap = imported.Beatmaps.First();
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beatmap.Hash = originalHash;
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beatmap.ResetOnlineInfo();
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beatmap.UpdateLocalScores(r);
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});
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Assert.That(imported.Beatmaps.First().Scores.Single(), Is.EqualTo(score));
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Assert.That(score.BeatmapHash, Is.EqualTo(originalHash));
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Assert.That(score.BeatmapInfo, Is.EqualTo(imported.Beatmaps.First()));
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});
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}
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[Test]
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public void TestImport_ThenModifyMapWithScore_ThenImport()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
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Assert.That(imported.Beatmaps.First().Scores.Any());
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// imitate making local changes via editor
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// ReSharper disable once MethodHasAsyncOverload
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realm.Write(r =>
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{
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BeatmapInfo beatmap = imported.Beatmaps.First();
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beatmap.Hash = "new_hash";
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beatmap.ResetOnlineInfo();
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beatmap.UpdateLocalScores(r);
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});
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Assert.That(!imported.Beatmaps.First().Scores.Any());
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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EnsureLoaded(realm.Realm);
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// check the newly "imported" beatmap is not the original.
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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Assert.That(imported.ID != importedSecondTime.ID);
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var importedFirstTimeBeatmap = imported.Beatmaps.First();
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var importedSecondTimeBeatmap = importedSecondTime.PerformRead(s => s.Beatmaps.First());
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Assert.That(importedFirstTimeBeatmap.ID != importedSecondTimeBeatmap.ID);
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Assert.That(importedFirstTimeBeatmap.Hash != importedSecondTimeBeatmap.Hash);
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Assert.That(!importedFirstTimeBeatmap.Scores.Any());
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Assert.That(importedSecondTimeBeatmap.Scores.Count() == 1);
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Assert.That(importedSecondTimeBeatmap.Scores.Single().BeatmapInfo, Is.EqualTo(importedSecondTimeBeatmap));
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});
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}
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[Test]
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public void TestImportThenImportWithChangedFile()
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{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
try
|
|
{
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
// arbitrary write to non-hashed file
|
|
using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.mp3").First()).AppendText())
|
|
await sw.WriteLineAsync("text");
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var importedSecondTime = await importer.Import(new ImportTask(temp));
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
Assert.NotNull(importedSecondTime);
|
|
Debug.Assert(importedSecondTime != null);
|
|
|
|
// check the newly "imported" beatmap is not the original.
|
|
Assert.IsTrue(imported.ID != importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenImportWithDifferentFilename()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
try
|
|
{
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
// change filename
|
|
var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First());
|
|
firstFile.MoveTo(Path.Combine(firstFile.DirectoryName.AsNonNull(), $"{firstFile.Name}-changed{firstFile.Extension}"));
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var importedSecondTime = await importer.Import(new ImportTask(temp));
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
Assert.NotNull(importedSecondTime);
|
|
Debug.Assert(importedSecondTime != null);
|
|
|
|
// check the newly "imported" beatmap is not the original.
|
|
Assert.IsTrue(imported.ID != importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportCorruptThenImport()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
var firstFile = imported.Files.First();
|
|
|
|
var fileStorage = storage.GetStorageForDirectory("files");
|
|
|
|
long originalLength;
|
|
using (var stream = fileStorage.GetStream(firstFile.File.GetStoragePath()))
|
|
originalLength = stream.Length;
|
|
|
|
using (var stream = fileStorage.CreateFileSafely(firstFile.File.GetStoragePath()))
|
|
stream.WriteByte(0);
|
|
|
|
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
using (var stream = fileStorage.GetStream(firstFile.File.GetStoragePath()))
|
|
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
|
|
|
|
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
|
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
|
|
|
checkBeatmapSetCount(realm.Realm, 1);
|
|
checkSingleReferencedFileCount(realm.Realm, 18);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestModelCreationFailureDoesntReturn()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var progressNotification = new ImportProgressNotification();
|
|
|
|
var zipStream = new MemoryStream();
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate));
|
|
|
|
var imported = await importer.Import(
|
|
progressNotification,
|
|
new[] { new ImportTask(zipStream, string.Empty) }
|
|
);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkBeatmapSetCount(realm.Realm, 0);
|
|
checkBeatmapCount(realm.Realm, 0);
|
|
|
|
Assert.IsEmpty(imported);
|
|
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestRollbackOnFailure()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
int loggedExceptionCount = 0;
|
|
|
|
Logger.NewEntry += l =>
|
|
{
|
|
if (l.Target == LoggingTarget.Database && l.Exception != null)
|
|
Interlocked.Increment(ref loggedExceptionCount);
|
|
};
|
|
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
realm.Realm.Write(() => imported.Hash += "-changed");
|
|
|
|
checkBeatmapSetCount(realm.Realm, 1);
|
|
checkBeatmapCount(realm.Realm, 12);
|
|
checkSingleReferencedFileCount(realm.Realm, 18);
|
|
|
|
string? brokenTempFilename = TestResources.GetTestBeatmapForImport();
|
|
|
|
MemoryStream brokenOsu = new MemoryStream();
|
|
MemoryStream brokenOsz = new MemoryStream(await File.ReadAllBytesAsync(brokenTempFilename));
|
|
|
|
File.Delete(brokenTempFilename);
|
|
|
|
using (var outStream = File.Open(brokenTempFilename, FileMode.CreateNew))
|
|
using (var zip = ZipArchive.Open(brokenOsz))
|
|
{
|
|
foreach (var entry in zip.Entries.ToArray())
|
|
{
|
|
if (entry.Key!.EndsWith(".osu", StringComparison.InvariantCulture))
|
|
zip.RemoveEntry(entry);
|
|
}
|
|
|
|
zip.AddEntry("broken.osu", brokenOsu, false);
|
|
zip.SaveTo(outStream, CompressionType.Deflate);
|
|
}
|
|
|
|
// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
|
|
try
|
|
{
|
|
await importer.Import(new ImportTask(brokenTempFilename));
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
checkBeatmapSetCount(realm.Realm, 1);
|
|
checkBeatmapCount(realm.Realm, 12);
|
|
|
|
checkSingleReferencedFileCount(realm.Realm, 18);
|
|
|
|
Assert.AreEqual(0, loggedExceptionCount);
|
|
|
|
File.Delete(brokenTempFilename);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenDeleteThenImportOptimisedPath()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true);
|
|
|
|
deleteBeatmapSet(imported, realm.Realm);
|
|
|
|
Assert.IsTrue(imported.DeletePending);
|
|
|
|
var originalAddedDate = imported.DateAdded;
|
|
|
|
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
|
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
|
Assert.IsFalse(imported.DeletePending);
|
|
Assert.IsFalse(importedSecondTime.DeletePending);
|
|
Assert.That(importedSecondTime.DateAdded, Is.GreaterThan(originalAddedDate));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenReimportWithNewDifficulty()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? pathOriginal = TestResources.GetTestBeatmapForImport();
|
|
|
|
string pathMissingOneBeatmap = pathOriginal.Replace(".osz", "_missing_difficulty.osz");
|
|
|
|
string extractedFolder = $"{pathOriginal}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(pathOriginal))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
// remove one difficulty before first import
|
|
new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).Delete();
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(pathMissingOneBeatmap, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var firstImport = await importer.Import(new ImportTask(pathMissingOneBeatmap));
|
|
Assert.That(firstImport, Is.Not.Null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
Assert.That(realm.Realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending), Has.Count.EqualTo(1));
|
|
Assert.That(realm.Realm.All<BeatmapSetInfo>().First(s => !s.DeletePending).Beatmaps, Has.Count.EqualTo(11));
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var secondImport = await importer.Import(new ImportTask(pathOriginal));
|
|
Assert.That(secondImport, Is.Not.Null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
Assert.That(realm.Realm.All<BeatmapInfo>(), Has.Count.EqualTo(23));
|
|
Assert.That(realm.Realm.All<BeatmapSetInfo>(), Has.Count.EqualTo(2));
|
|
|
|
Assert.That(realm.Realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending), Has.Count.EqualTo(1));
|
|
Assert.That(realm.Realm.All<BeatmapSetInfo>().First(s => !s.DeletePending).Beatmaps, Has.Count.EqualTo(12));
|
|
|
|
// check the newly "imported" beatmap is not the original.
|
|
Assert.That(firstImport?.ID, Is.Not.EqualTo(secondImport?.ID));
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenReimportAfterMissingFiles()
|
|
{
|
|
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realmFactory);
|
|
using var store = new RealmRulesetStore(realmFactory, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
|
|
|
|
deleteBeatmapSet(imported, realmFactory.Realm);
|
|
|
|
Assert.IsTrue(imported.DeletePending);
|
|
|
|
// intentionally nuke all files
|
|
storage.DeleteDirectory("files");
|
|
|
|
Assert.That(imported.Files.All(f => !storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
|
|
|
|
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Realm);
|
|
|
|
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
|
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
|
Assert.IsFalse(imported.DeletePending);
|
|
Assert.IsFalse(importedSecondTime.DeletePending);
|
|
|
|
// check that the files now exist, even though they were deleted above.
|
|
Assert.That(importedSecondTime.Files.All(f => storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenDeleteThenImportNonOptimisedPath()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
deleteBeatmapSet(imported, realm.Realm);
|
|
|
|
Assert.IsTrue(imported.DeletePending);
|
|
|
|
var originalAddedDate = imported.DateAdded;
|
|
|
|
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
|
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
|
Assert.IsFalse(imported.DeletePending);
|
|
Assert.IsFalse(importedSecondTime.DeletePending);
|
|
Assert.That(importedSecondTime.DateAdded, Is.GreaterThan(originalAddedDate));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportThenDeleteThenImportWithOnlineIDsMissing()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var imported = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
await realm.Realm.WriteAsync(() =>
|
|
{
|
|
foreach (var b in imported.Beatmaps)
|
|
b.ResetOnlineInfo();
|
|
});
|
|
|
|
deleteBeatmapSet(imported, realm.Realm);
|
|
|
|
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
|
|
|
// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
|
|
Assert.IsTrue(imported.ID != importedSecondTime.ID);
|
|
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWithDuplicateBeatmapIDs()
|
|
{
|
|
RunTestWithRealm((realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
var metadata = new BeatmapMetadata
|
|
{
|
|
Artist = "SomeArtist",
|
|
Author =
|
|
{
|
|
Username = "SomeAuthor"
|
|
}
|
|
};
|
|
|
|
var ruleset = realm.Realm.All<RulesetInfo>().First();
|
|
|
|
var toImport = new BeatmapSetInfo
|
|
{
|
|
OnlineID = 1,
|
|
Beatmaps =
|
|
{
|
|
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
|
|
{
|
|
OnlineID = 2,
|
|
},
|
|
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
|
|
{
|
|
OnlineID = 2,
|
|
Status = BeatmapOnlineStatus.Loved,
|
|
}
|
|
}
|
|
};
|
|
|
|
var imported = importer.ImportModel(toImport);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
Assert.NotNull(imported);
|
|
Debug.Assert(imported != null);
|
|
|
|
Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[0].OnlineID));
|
|
Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[1].OnlineID));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWhenFileOpen()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
using (File.OpenRead(temp))
|
|
await importer.Import(temp);
|
|
EnsureLoaded(realm.Realm);
|
|
File.Delete(temp);
|
|
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWithDuplicateHashes()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First());
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
await importer.Import(temp);
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportNestedStructure()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
string subfolder = Path.Combine(extractedFolder, "subfolder");
|
|
|
|
Directory.CreateDirectory(subfolder);
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(subfolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var imported = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(imported);
|
|
Debug.Assert(imported != null);
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWithIgnoredDirectoryInArchive()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
string dataFolder = Path.Combine(extractedFolder, "actual_data");
|
|
string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
|
|
string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
|
|
|
|
Directory.CreateDirectory(dataFolder);
|
|
Directory.CreateDirectory(resourceForkFolder);
|
|
|
|
using (var resourceForkFile = File.CreateText(resourceForkFilePath))
|
|
{
|
|
await resourceForkFile.WriteLineAsync("adding content so that it's not empty");
|
|
}
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(dataFolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var imported = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(imported);
|
|
Debug.Assert(imported != null);
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestUpdateBeatmapInfo()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var store = new RealmRulesetStore(realm, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
await importer.Import(temp);
|
|
|
|
EnsureLoaded(realm.Realm);
|
|
|
|
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
|
BeatmapSetInfo setToUpdate = realm.Realm.All<BeatmapSetInfo>().First();
|
|
|
|
var beatmapToUpdate = setToUpdate.Beatmaps.First();
|
|
|
|
realm.Realm.Write(() => beatmapToUpdate.DifficultyName = "updated");
|
|
|
|
BeatmapInfo updatedInfo = realm.Realm.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
|
|
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
|
|
});
|
|
}
|
|
|
|
public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
|
|
{
|
|
string? temp = TestResources.GetQuickTestBeatmapForImport();
|
|
|
|
var importedSet = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(importedSet);
|
|
|
|
EnsureLoaded(realm);
|
|
|
|
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
|
|
|
|
return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
|
|
}
|
|
|
|
public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false, bool batchImport = false)
|
|
{
|
|
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
|
|
|
var importedSet = await importer.Import(new ImportTask(temp), new ImportParameters { Batch = batchImport });
|
|
|
|
Assert.NotNull(importedSet);
|
|
Debug.Assert(importedSet != null);
|
|
|
|
EnsureLoaded(realm);
|
|
|
|
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
|
|
|
|
return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
|
|
}
|
|
|
|
private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
|
|
{
|
|
realm.Write(() => imported.DeletePending = true);
|
|
|
|
checkBeatmapSetCount(realm, 0);
|
|
checkBeatmapSetCount(realm, 1, true);
|
|
|
|
Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
|
|
}
|
|
|
|
private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap) =>
|
|
realm.WriteAsync(() =>
|
|
{
|
|
realm.Add(new ScoreInfo
|
|
{
|
|
OnlineID = 2,
|
|
BeatmapInfo = beatmap,
|
|
BeatmapHash = beatmap.Hash
|
|
});
|
|
});
|
|
|
|
private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
|
|
{
|
|
Assert.AreEqual(expected, includeDeletePending
|
|
? realm.All<BeatmapSetInfo>().Count()
|
|
: realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
|
|
}
|
|
|
|
private static string hashFile(string filename)
|
|
{
|
|
using (var s = File.OpenRead(filename))
|
|
return s.ComputeMD5Hash();
|
|
}
|
|
|
|
private static void checkBeatmapCount(Realm realm, int expected)
|
|
{
|
|
Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
|
|
}
|
|
|
|
private static void checkSingleReferencedFileCount(Realm realm, int expected)
|
|
{
|
|
int singleReferencedCount = 0;
|
|
|
|
foreach (var f in realm.All<RealmFile>())
|
|
{
|
|
if (f.BacklinksCount == 1)
|
|
singleReferencedCount++;
|
|
}
|
|
|
|
Assert.AreEqual(expected, singleReferencedCount);
|
|
}
|
|
|
|
internal static void EnsureLoaded(Realm realm, int timeout = 60000)
|
|
{
|
|
IQueryable<BeatmapSetInfo>? resultSets = null;
|
|
|
|
waitForOrAssert(() =>
|
|
{
|
|
realm.Refresh();
|
|
return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
|
|
}, @"BeatmapSet did not import to the database in allocated time.", timeout);
|
|
|
|
// ensure we were stored to beatmap database backing...
|
|
Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
|
|
|
|
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
|
|
|
|
var set = queryBeatmapSets().First();
|
|
|
|
// ReSharper disable once PossibleUnintendedReferenceComparison
|
|
IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
|
|
|
|
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
|
|
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
|
|
|
|
int countBeatmapSetBeatmaps;
|
|
int countBeatmaps;
|
|
|
|
Assert.AreEqual(
|
|
countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count,
|
|
countBeatmaps = queryBeatmaps().Count(),
|
|
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
|
|
|
|
foreach (BeatmapInfo b in set.Beatmaps)
|
|
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
|
|
Assert.IsTrue(set.Beatmaps.Count > 0);
|
|
}
|
|
|
|
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
|
{
|
|
const int sleep = 200;
|
|
|
|
while (timeout > 0)
|
|
{
|
|
Thread.Sleep(sleep);
|
|
timeout -= sleep;
|
|
|
|
if (result())
|
|
return;
|
|
}
|
|
|
|
Assert.Fail(failureMessage);
|
|
}
|
|
}
|
|
}
|