mirror of
https://github.com/ppy/osu
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135 lines
3.7 KiB
C#
135 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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public abstract partial class BeatmapCardIconButton : OsuClickableContainer
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{
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private Colour4 idleColour;
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public Colour4 IdleColour
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{
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get => idleColour;
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set
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{
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idleColour = value;
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if (IsLoaded)
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updateState();
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}
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}
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private Colour4 hoverColour;
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public Colour4 HoverColour
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{
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get => hoverColour;
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set
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{
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hoverColour = value;
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if (IsLoaded)
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updateState();
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}
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}
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private float iconSize;
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public float IconSize
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{
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get => iconSize;
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set
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{
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iconSize = value;
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Icon.Size = new Vector2(iconSize);
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}
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}
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protected readonly SpriteIcon Icon;
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private readonly Box hover;
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protected BeatmapCardIconButton()
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{
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Origin = Anchor.Centre;
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Anchor = Anchor.Centre;
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base.Content.Add(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = BeatmapCard.CORNER_RADIUS,
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Scale = new Vector2(0.8f),
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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{
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hover = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White.Opacity(0.1f),
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Blending = BlendingParameters.Additive,
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},
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Icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Scale = new Vector2(1.2f),
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},
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}
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});
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IconSize = 12;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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IdleColour = colourProvider.Light1;
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HoverColour = colourProvider.Content1;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Enabled.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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updateState();
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}
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private void updateState()
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{
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bool isHovered = IsHovered && Enabled.Value;
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hover.FadeTo(isHovered ? 1f : 0f, 500, Easing.OutQuint);
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content.ScaleTo(isHovered ? 1 : 0.8f, 500, Easing.OutQuint);
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Icon.FadeColour(isHovered ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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}
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