mirror of https://github.com/ppy/osu
71 lines
2.1 KiB
C#
71 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneSettingsCheckbox : OsuTestScene
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{
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[TestCase]
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public void TestCheckbox()
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{
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AddStep("create component", () =>
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{
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FillFlowContainer flow;
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Child = flow = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 500,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(5),
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = "a sample component",
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},
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},
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};
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foreach (var colour1 in Enum.GetValues(typeof(OverlayColourScheme)).OfType<OverlayColourScheme>())
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{
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flow.Add(new OverlayColourContainer(colour1)
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = new SettingsCheckbox
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{
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LabelText = "a sample component",
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}
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});
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}
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});
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}
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private class OverlayColourContainer : Container
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{
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[Cached]
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private OverlayColourProvider colourProvider;
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public OverlayColourContainer(OverlayColourScheme scheme)
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{
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colourProvider = new OverlayColourProvider(scheme);
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}
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}
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}
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}
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