osu/osu.Game/Beatmaps
2019-09-02 13:45:25 +09:00
..
ControlPoints Centralise default beat length specification 2019-08-28 20:22:16 +09:00
Drawables Revert all DifficultyIcon changes 2019-08-25 11:56:07 +09:00
Formats Remove redundant qualifier 2019-08-28 22:11:23 +09:00
Legacy Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Timing Expose break fade duration and add it in the calculation 2019-08-07 16:59:35 +03:00
Beatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapInfo.cs Fix json decoding being a bit too eager to consume 2019-08-17 15:34:02 +09:00
BeatmapManager_WorkingBeatmap.cs Add comprehensive skin fallback integration testing 2019-08-28 19:57:17 +09:00
BeatmapManager.cs Reduce notification span during beatmap imports 2019-07-26 13:48:29 +09:00
BeatmapMetadata.cs
BeatmapMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapOnlineInfo.cs Move Length out of OnlineInfo 2019-07-07 20:25:36 +03:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Convert length retrieved from online to milliseconds 2019-07-09 17:53:34 +03:00
BeatmapSetMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapSetOnlineInfo.cs Remove usings 2019-08-29 12:49:44 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
BindableBeatmap.cs
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DummyWorkingBeatmap.cs Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
IBeatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
IBeatmapConverter.cs
IBeatmapProcessor.cs
IWorkingBeatmap.cs Remove duplicate getAnimation function and improve namespacing 2019-08-30 12:59:58 +09:00
WorkingBeatmap.cs Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-30 12:53:05 +09:00