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https://github.com/ppy/osu
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36 lines
998 B
C#
36 lines
998 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestRoomManager : IRoomManager
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{
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public event Action RoomsUpdated
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{
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add { }
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remove { }
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}
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public readonly BindableList<Room> Rooms = new BindableList<Room>();
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public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
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IBindableList<Room> IRoomManager.Rooms => Rooms;
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public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
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public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
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{
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}
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public void PartRoom()
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{
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}
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}
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}
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