osu/osu.Game/Storyboards
Dean Herbert 79dd9674fc Use longer form to read better
Using `l.StartTime` reads like a coding issue, even though if you go
down the call chain looks to be correct.
2021-12-14 17:41:09 +09:00
..
Drawables Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
CommandLoop.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTimeline.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTimelineGroup.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTrigger.cs
IStoryboardElement.cs Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
IStoryboardElementWithDuration.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
Storyboard.cs Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
StoryboardAnimation.cs
StoryboardLayer.cs Bypass 640x480 coordinate space for video storyboard elements 2021-05-25 16:17:29 +09:00
StoryboardSample.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardSprite.cs Use longer form to read better 2021-12-14 17:41:09 +09:00
StoryboardVideo.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardVideoLayer.cs Rename classes as per review feedback 2021-05-25 18:50:33 +09:00