mirror of
https://github.com/ppy/osu
synced 2024-12-27 09:23:15 +00:00
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.UI;
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using System.Reflection;
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using osu.Framework.Extensions;
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using System;
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using System.Linq;
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namespace osu.Game.Modes
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{
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public abstract class Ruleset
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{
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public abstract ScoreOverlay CreateScoreOverlay();
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public abstract HitRenderer CreateHitRendererWith(List<HitObject> objects);
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public static Ruleset GetRuleset(PlayMode mode)
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{
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Type type = AppDomain.CurrentDomain.GetAssemblies()
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.Where(a => a.FullName.Contains($@"osu.Game.Modes.{mode}"))
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.SelectMany(a => a.GetTypes())
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.Where(t => t.Name == $@"{mode}Ruleset")
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.FirstOrDefault();
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if (type == null)
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return null;
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return Activator.CreateInstance(type) as Ruleset;
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}
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}
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}
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