mirror of https://github.com/ppy/osu
9aff646ff4
This adds the "wait for enabled" check in a way that can be easily reused, as it keeps getting missed in test implementations. This particular commit hopefully fixes https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true. |
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Multiplayer | ||
OnlinePlay | ||
Spectator | ||
DependencyProvidingContainer.cs | ||
EditorClockTestScene.cs | ||
EditorTestScene.cs | ||
LegacySkinPlayerTestScene.cs | ||
ModPerfectTestScene.cs | ||
ModTestScene.cs | ||
OsuGameTestScene.cs | ||
OsuGridTestScene.cs | ||
OsuManualInputManagerTestScene.cs | ||
OsuTestScene.cs | ||
PlacementBlueprintTestScene.cs | ||
PlayerTestScene.cs | ||
RateAdjustedBeatmapTestScene.cs | ||
ScreenTestScene.cs | ||
ScrollingTestContainer.cs | ||
SelectionBlueprintTestScene.cs | ||
SkinnableTestScene.cs | ||
TestPlayer.cs | ||
TestReplayPlayer.cs | ||
TestUserLookupCache.cs |