osu/osu.Game
2020-11-13 16:53:20 +09:00
..
Audio
Beatmaps Fix storyboard animations of very old beatmaps playing too slow 2020-11-12 17:03:43 +09:00
Collections
Configuration Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Database Fix API request error handling 2020-11-09 19:42:00 +09:00
Extensions
Graphics Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
Input Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
IO Resolve CA1835 inspection 2020-11-01 18:51:39 +01:00
IPC
Migrations
Online Refactor request string logic to avoid linq usage 2020-11-09 12:23:29 +09:00
Overlays Add counter to most played beatmaps section in user overlay 2020-11-12 03:11:29 +03:00
Properties
Replays
Rulesets Merge branch 'master' into nested-hitobject-pooling 2020-11-13 16:53:20 +09:00
Scoring Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Screens Merge branch 'master' into hitobject-pooling-base 2020-11-11 17:09:18 +09:00
Skinning Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Storyboards Remove redundant class name qualifier 2020-11-10 12:20:49 +01:00
Tests Avoid errors due to second set 2020-11-05 17:26:41 +09:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 03:11:29 +03:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-11-11 18:03:04 +09:00
OsuGame.cs Merge branch 'master' into perform-from-menu-dialog-aware 2020-11-12 15:05:45 +01:00
OsuGameBase.cs Add and consume user cache class 2020-11-06 17:00:29 +09:00
PerformFromMenuRunner.cs Avoid multiple enumeration by converting to array at construction time 2020-11-12 10:55:22 +09:00