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https://github.com/ppy/osu
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53 lines
2.2 KiB
C#
53 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using NUnit.Framework;
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using osu.Framework.IO.Stores;
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namespace osu.Game.Tests.Resources
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{
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public static class TestResources
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{
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public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
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public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
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public static Stream GetTestBeatmapStream(bool virtualTrack = false) => OpenResource($"Archives/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
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/// <summary>
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/// Retrieve a path to a copy of a shortened (~10 second) beatmap archive with a virtual track.
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/// </summary>
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/// <remarks>
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/// This is intended for use in tests which need to run to completion as soon as possible and don't need to test a full length beatmap.</remarks>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetQuickTestBeatmapForImport()
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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using (var stream = OpenResource("Archives/241526 Soleily - Renatus_virtual_quick.osz"))
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using (var newFile = File.Create(tempPath))
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stream.CopyTo(newFile);
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Assert.IsTrue(File.Exists(tempPath));
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return tempPath;
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}
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/// <summary>
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/// Retrieve a path to a copy of a full-fledged beatmap archive.
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/// </summary>
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/// <param name="virtualTrack">Whether the audio track should be virtual.</param>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetTestBeatmapForImport(bool virtualTrack = false)
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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using (var stream = GetTestBeatmapStream(virtualTrack))
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using (var newFile = File.Create(tempPath))
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stream.CopyTo(newFile);
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Assert.IsTrue(File.Exists(tempPath));
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return tempPath;
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}
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}
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}
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