osu/osu.Game/Users/UserStatistics.cs

65 lines
1.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Game.Users
{
public class UserStatistics
{
[JsonProperty(@"level")]
public LevelInfo Level;
public struct LevelInfo
{
[JsonProperty(@"current")]
public int Current;
[JsonProperty(@"progress")]
public int Progress;
}
[JsonProperty(@"pp")]
public decimal? PP;
[JsonProperty(@"pp_rank")]
public int Rank;
[JsonProperty(@"ranked_score")]
public long RankedScore;
[JsonProperty(@"hit_accuracy")]
public decimal Accuracy;
[JsonProperty(@"play_count")]
public int PlayCount;
[JsonProperty(@"total_score")]
public long TotalScore;
[JsonProperty(@"total_hits")]
public int TotalHits;
[JsonProperty(@"maximum_combo")]
public int MaxCombo;
[JsonProperty(@"replays_watched_by_others")]
public int ReplaysWatched;
[JsonProperty(@"grade_counts")]
public Grades GradesCount;
public struct Grades
{
[JsonProperty(@"ss")]
public int SS;
[JsonProperty(@"s")]
public int S;
[JsonProperty(@"a")]
public int A;
}
}
}