mirror of https://github.com/ppy/osu
223 lines
8.4 KiB
C#
223 lines
8.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Overlays;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneBeatSyncedContainer : OsuTestScene
|
|
{
|
|
private readonly NowPlayingOverlay np;
|
|
|
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
|
{
|
|
typeof(BeatSyncedContainer)
|
|
};
|
|
|
|
[Cached]
|
|
private MusicController musicController = new MusicController();
|
|
|
|
public TestSceneBeatSyncedContainer()
|
|
{
|
|
Clock = new FramedClock();
|
|
Clock.ProcessFrame();
|
|
|
|
AddRange(new Drawable[]
|
|
{
|
|
musicController,
|
|
new BeatContainer
|
|
{
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
},
|
|
np = new NowPlayingOverlay
|
|
{
|
|
Origin = Anchor.TopRight,
|
|
Anchor = Anchor.TopRight,
|
|
}
|
|
});
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
np.ToggleVisibility();
|
|
}
|
|
|
|
private class BeatContainer : BeatSyncedContainer
|
|
{
|
|
private const int flash_layer_heigth = 150;
|
|
|
|
private readonly InfoString timingPointCount;
|
|
private readonly InfoString currentTimingPoint;
|
|
private readonly InfoString beatCount;
|
|
private readonly InfoString currentBeat;
|
|
private readonly InfoString beatsPerMinute;
|
|
private readonly InfoString adjustedBeatLength;
|
|
private readonly InfoString timeUntilNextBeat;
|
|
private readonly InfoString timeSinceLastBeat;
|
|
|
|
private readonly Box flashLayer;
|
|
|
|
public BeatContainer()
|
|
{
|
|
RelativeSizeAxes = Axes.X;
|
|
AutoSizeAxes = Axes.Y;
|
|
Children = new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
Name = @"Info Layer",
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.BottomLeft,
|
|
AutoSizeAxes = Axes.Both,
|
|
Margin = new MarginPadding { Bottom = flash_layer_heigth },
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black.Opacity(150),
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.BottomLeft,
|
|
AutoSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Vertical,
|
|
Children = new Drawable[]
|
|
{
|
|
timingPointCount = new InfoString(@"Timing points amount"),
|
|
currentTimingPoint = new InfoString(@"Current timing point"),
|
|
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
|
|
currentBeat = new InfoString(@"Current beat"),
|
|
beatsPerMinute = new InfoString(@"BPM"),
|
|
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
|
|
timeUntilNextBeat = new InfoString(@"Time until next beat"),
|
|
timeSinceLastBeat = new InfoString(@"Time since last beat"),
|
|
}
|
|
}
|
|
}
|
|
},
|
|
new Container
|
|
{
|
|
Name = @"Color indicator",
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = flash_layer_heigth,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black,
|
|
},
|
|
flashLayer = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.White,
|
|
Alpha = 0,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
Beatmap.ValueChanged += delegate
|
|
{
|
|
timingPointCount.Value = 0;
|
|
currentTimingPoint.Value = 0;
|
|
beatCount.Value = 0;
|
|
currentBeat.Value = 0;
|
|
beatsPerMinute.Value = 0;
|
|
adjustedBeatLength.Value = 0;
|
|
timeUntilNextBeat.Value = 0;
|
|
timeSinceLastBeat.Value = 0;
|
|
};
|
|
}
|
|
|
|
private List<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.ToList();
|
|
|
|
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
|
{
|
|
if (timingPoints[^1] == current)
|
|
return current;
|
|
|
|
int index = timingPoints.IndexOf(current); // -1 means that this is a "default beat"
|
|
|
|
return index == -1 ? current : timingPoints[index + 1];
|
|
}
|
|
|
|
private int calculateBeatCount(TimingControlPoint current)
|
|
{
|
|
if (timingPoints.Count == 0) return 0;
|
|
|
|
if (timingPoints[^1] == current)
|
|
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
|
|
|
|
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
timeUntilNextBeat.Value = TimeUntilNextBeat;
|
|
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
|
}
|
|
|
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
|
{
|
|
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
|
|
|
timingPointCount.Value = timingPoints.Count;
|
|
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
|
|
beatCount.Value = calculateBeatCount(timingPoint);
|
|
currentBeat.Value = beatIndex;
|
|
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
|
|
adjustedBeatLength.Value = timingPoint.BeatLength;
|
|
|
|
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
|
|
}
|
|
}
|
|
|
|
private class InfoString : FillFlowContainer
|
|
{
|
|
private const int text_size = 20;
|
|
private const int margin = 7;
|
|
|
|
private readonly OsuSpriteText valueText;
|
|
|
|
public double Value
|
|
{
|
|
set => valueText.Text = $"{value:G}";
|
|
}
|
|
|
|
public InfoString(string header)
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
Direction = FillDirection.Horizontal;
|
|
Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) });
|
|
Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) });
|
|
Margin = new MarginPadding(margin);
|
|
}
|
|
}
|
|
}
|
|
}
|