osu/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs

166 lines
4.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public class TestSceneAccuracyCircle : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(AccuracyCircle),
typeof(RankBadge),
typeof(RankNotch),
typeof(RankText),
typeof(SmoothCircularProgress)
};
[Test]
public void TestLowDRank()
{
var score = createScore();
score.Accuracy = 0.2;
score.Rank = ScoreRank.D;
addCircleStep(score);
}
[Test]
public void TestDRank()
{
var score = createScore();
score.Accuracy = 0.5;
score.Rank = ScoreRank.D;
addCircleStep(score);
}
[Test]
public void TestCRank()
{
var score = createScore();
score.Accuracy = 0.75;
score.Rank = ScoreRank.C;
addCircleStep(score);
}
[Test]
public void TestBRank()
{
var score = createScore();
score.Accuracy = 0.85;
score.Rank = ScoreRank.B;
addCircleStep(score);
}
[Test]
public void TestARank()
{
var score = createScore();
score.Accuracy = 0.925;
score.Rank = ScoreRank.A;
addCircleStep(score);
}
[Test]
public void TestSRank()
{
var score = createScore();
score.Accuracy = 0.975;
score.Rank = ScoreRank.S;
addCircleStep(score);
}
[Test]
public void TestAlmostSSRank()
{
var score = createScore();
score.Accuracy = 0.9999;
score.Rank = ScoreRank.S;
addCircleStep(score);
}
[Test]
public void TestSSRank()
{
var score = createScore();
score.Accuracy = 1;
score.Rank = ScoreRank.X;
addCircleStep(score);
}
private void addCircleStep(ScoreInfo score) => AddStep("add panel", () =>
{
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 700),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"))
}
}
},
new AccuracyCircle(score)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(230)
}
};
});
private ScoreInfo createScore() => new ScoreInfo
{
User = new User
{
Id = 2,
Username = "peppy",
},
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
TotalScore = 2845370,
Accuracy = 0.95,
MaxCombo = 999,
Rank = ScoreRank.S,
Date = DateTimeOffset.Now,
Statistics =
{
{ HitResult.Miss, 1 },
{ HitResult.Meh, 50 },
{ HitResult.Good, 100 },
{ HitResult.Great, 300 },
}
};
}
}