mirror of https://github.com/ppy/osu
35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Scoring
|
|
{
|
|
public class OsuHitWindows : HitWindows
|
|
{
|
|
private static readonly DifficultyRange[] osu_ranges =
|
|
{
|
|
new DifficultyRange(HitResult.Great, 80, 50, 20),
|
|
new DifficultyRange(HitResult.Good, 140, 100, 60),
|
|
new DifficultyRange(HitResult.Meh, 200, 150, 100),
|
|
new DifficultyRange(HitResult.Miss, 400, 400, 400),
|
|
};
|
|
|
|
public override bool IsHitResultAllowed(HitResult result)
|
|
{
|
|
switch (result)
|
|
{
|
|
case HitResult.Great:
|
|
case HitResult.Good:
|
|
case HitResult.Meh:
|
|
case HitResult.Miss:
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
protected override DifficultyRange[] GetRanges() => osu_ranges;
|
|
}
|
|
}
|