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Components
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Fix typo in setting name
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2022-03-15 14:25:05 +09:00 |
Editor
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Remove unnecessary equality check in skin editor construction path
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2022-03-22 14:35:13 +09:00 |
BeatmapSkinProvidingContainer.cs
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Rename AllowSampleLookup argument to something saner
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2021-12-26 14:29:07 +01:00 |
DefaultLegacySkin.cs
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Make "skin.ini" the default skin filename and remove redundant parameters
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2022-03-23 15:05:01 +09:00 |
DefaultSkin.cs
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Add basic song select setup for skinnability
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2022-03-16 19:12:06 +09:00 |
EFSkinInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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IPooledSampleProvider.cs
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ISkin.cs
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ISkinComponent.cs
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ISkinnableDrawable.cs
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Add the ability to add settings to skinnable elements
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2022-03-13 17:03:25 +09:00 |
ISkinnableTarget.cs
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ISkinSource.cs
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Add missing documentation for SourceChanged
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2021-10-12 12:50:28 +09:00 |
LegacyAccuracyCounter.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
LegacyBeatmapSkin.cs
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Change parameter order of LegacySkin to put IStorageResourceProvider first
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2022-03-23 15:02:04 +09:00 |
LegacyColourCompatibility.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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Use localisable format string for comma separator mode
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2021-10-10 17:41:16 +09:00 |
LegacySkin.cs
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Make "skin.ini" the default skin filename and remove redundant parameters
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2022-03-23 15:05:01 +09:00 |
LegacySkinDecoder.cs
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
LegacySkinExtensions.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySkinTransformer.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySpriteText.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
RealmBackedResourceStore.cs
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Fix extensions not being specified in time for realm file caching
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2022-03-23 14:57:42 +09:00 |
ResourceStoreBackedSkin.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
RulesetSkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
Skin.cs
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Make Textures and Samples read-only
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2022-03-24 00:02:38 +09:00 |
SkinComboColourLookup.cs
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SkinConfigManager.cs
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SkinConfiguration.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
SkinCustomColourLookup.cs
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SkinFileInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
SkinInfo.cs
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Avoid constructor overhead for realm SkinInfo parameterless constructor
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2022-01-20 17:29:07 +09:00 |
SkinManager.cs
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Remove Host ctor param from SkinModelManager
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2022-02-01 21:37:19 +01:00 |
SkinModelManager.cs
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Remove Host ctor param from SkinModelManager
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2022-02-01 21:37:19 +01:00 |
SkinnableDrawable.cs
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SkinnableSound.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
SkinnableSprite.cs
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SkinnableSpriteText.cs
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SkinnableTarget.cs
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Add basic song select setup for skinnability
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2022-03-16 19:12:06 +09:00 |
SkinnableTargetComponent.cs
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SkinnableTargetComponentsContainer.cs
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SkinnableTargetContainer.cs
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Fix two different skins displaying at the same time when rapidly switching
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2021-10-11 16:11:15 +09:00 |
SkinProvidingContainer.cs
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Rename AllowSampleLookup argument to something saner
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2021-12-26 14:29:07 +01:00 |
SkinReloadableDrawable.cs
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SkinUtils.cs
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