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https://github.com/ppy/osu
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48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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namespace osu.Game.Rulesets.Mania
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{
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public class ManiaSettingsSubsection : RulesetSettingsSubsection
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{
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protected override string Header => "osu!mania";
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public ManiaSettingsSubsection(ManiaRuleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var config = (ManiaRulesetConfigManager)Config;
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<ManiaScrollingDirection>
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{
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LabelText = "Scrolling direction",
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Bindable = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
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},
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new SettingsSlider<double, TimeSlider>
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{
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LabelText = "Scroll speed",
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Bindable = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime)
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},
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};
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}
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private class TimeSlider : OsuSliderBar<double>
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{
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public override string TooltipText => Current.Value.ToString("N0") + "ms";
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}
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}
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}
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