mirror of https://github.com/ppy/osu
48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Profile.Sections;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneProfileCounterPill : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CounterPill)
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
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private readonly CounterPill pill;
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private readonly BindableInt value = new BindableInt();
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public TestSceneProfileCounterPill()
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{
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Child = pill = new CounterPill
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = value }
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};
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}
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[Test]
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public void TestVisibility()
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{
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AddStep("Set value to 0", () => value.Value = 0);
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AddAssert("Check hidden", () => !pill.IsPresent);
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AddStep("Set value to 10", () => value.Value = 10);
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AddAssert("Check visible", () => pill.IsPresent);
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}
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}
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}
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