mirror of https://github.com/ppy/osu
277 lines
9.1 KiB
C#
277 lines
9.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneFollowPoints : OsuTestScene
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{
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private Container<DrawableOsuHitObject> hitObjectContainer;
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private FollowPointRenderer followPointRenderer;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Children = new Drawable[]
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{
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hitObjectContainer = new TestHitObjectContainer { RelativeSizeAxes = Axes.Both },
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followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both }
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};
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});
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[Test]
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public void TestAddObject()
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{
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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assertGroups();
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}
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[Test]
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public void TestRemoveObject()
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{
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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removeObjectStep(() => getObject(0));
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assertGroups();
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}
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[Test]
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public void TestAddMultipleObjects()
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{
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addMultipleObjectsStep();
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assertGroups();
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}
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[Test]
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public void TestRemoveEndObject()
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{
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addMultipleObjectsStep();
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removeObjectStep(() => getObject(4));
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assertGroups();
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}
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[Test]
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public void TestRemoveStartObject()
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{
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addMultipleObjectsStep();
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removeObjectStep(() => getObject(0));
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assertGroups();
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}
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[Test]
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public void TestRemoveMiddleObject()
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{
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addMultipleObjectsStep();
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removeObjectStep(() => getObject(2));
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assertGroups();
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}
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[Test]
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public void TestMoveObject()
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{
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addMultipleObjectsStep();
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AddStep("move hitobject", () => getObject(2).HitObject.Position = new Vector2(300, 100));
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assertGroups();
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}
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[TestCase(0, 0)] // Start -> Start
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[TestCase(0, 2)] // Start -> Middle
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[TestCase(0, 5)] // Start -> End
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[TestCase(2, 0)] // Middle -> Start
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[TestCase(1, 3)] // Middle -> Middle (forwards)
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[TestCase(3, 1)] // Middle -> Middle (backwards)
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[TestCase(4, 0)] // End -> Start
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[TestCase(4, 2)] // End -> Middle
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[TestCase(4, 4)] // End -> End
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public void TestReorderObjects(int startIndex, int endIndex)
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{
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addMultipleObjectsStep();
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reorderObjectStep(startIndex, endIndex);
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assertGroups();
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}
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[Test]
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public void TestStackedObjects()
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{
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addObjectsStep(() => new OsuHitObject[]
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{
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new HitCircle { Position = new Vector2(300, 100) },
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new HitCircle
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{
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Position = new Vector2(300, 300),
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StackHeight = 20
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},
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});
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assertDirections();
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}
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private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[]
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{
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new HitCircle { Position = new Vector2(100, 100) },
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new HitCircle { Position = new Vector2(200, 200) },
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new HitCircle { Position = new Vector2(300, 300) },
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new HitCircle { Position = new Vector2(400, 400) },
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new HitCircle { Position = new Vector2(500, 500) },
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});
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private void addObjectsStep(Func<OsuHitObject[]> ctorFunc)
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{
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AddStep("add hitobjects", () =>
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{
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var objects = ctorFunc();
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for (int i = 0; i < objects.Length; i++)
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{
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objects[i].StartTime = Time.Current + 1000 + 500 * (i + 1);
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objects[i].ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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DrawableOsuHitObject drawableObject = null;
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switch (objects[i])
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{
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case HitCircle circle:
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drawableObject = new DrawableHitCircle(circle);
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break;
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case Slider slider:
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drawableObject = new DrawableSlider(slider);
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break;
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case Spinner spinner:
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drawableObject = new DrawableSpinner(spinner);
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break;
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}
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hitObjectContainer.Add(drawableObject);
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followPointRenderer.AddFollowPoints(drawableObject);
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}
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});
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}
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private void removeObjectStep(Func<DrawableOsuHitObject> getFunc)
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{
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AddStep("remove hitobject", () =>
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{
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var drawableObject = getFunc?.Invoke();
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hitObjectContainer.Remove(drawableObject);
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followPointRenderer.RemoveFollowPoints(drawableObject);
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});
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}
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private void reorderObjectStep(int startIndex, int endIndex)
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{
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AddStep($"move object {startIndex} to {endIndex}", () =>
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{
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DrawableOsuHitObject toReorder = getObject(startIndex);
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double targetTime;
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if (endIndex < hitObjectContainer.Count)
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targetTime = getObject(endIndex).HitObject.StartTime - 1;
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else
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targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
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hitObjectContainer.Remove(toReorder);
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toReorder.HitObject.StartTime = targetTime;
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hitObjectContainer.Add(toReorder);
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});
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}
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private void assertGroups()
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{
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AddAssert("has correct group count", () => followPointRenderer.Connections.Count == hitObjectContainer.Count);
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AddAssert("group endpoints are correct", () =>
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{
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for (int i = 0; i < hitObjectContainer.Count; i++)
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{
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DrawableOsuHitObject expectedStart = getObject(i);
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DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
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if (getGroup(i).Start != expectedStart)
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throw new AssertionException($"Object {i} expected to be the start of group {i}.");
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if (getGroup(i).End != expectedEnd)
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throw new AssertionException($"Object {(expectedEnd == null ? "null" : i.ToString())} expected to be the end of group {i}.");
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}
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return true;
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});
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}
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private void assertDirections()
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{
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AddAssert("group directions are correct", () =>
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{
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for (int i = 0; i < hitObjectContainer.Count; i++)
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{
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DrawableOsuHitObject expectedStart = getObject(i);
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DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
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if (expectedEnd == null)
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continue;
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var points = getGroup(i).ChildrenOfType<FollowPoint>().ToArray();
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if (points.Length == 0)
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continue;
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float expectedDirection = MathF.Atan2(expectedStart.Position.Y - expectedEnd.Position.Y, expectedStart.Position.X - expectedEnd.Position.X);
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float realDirection = MathF.Atan2(expectedStart.Position.Y - points[^1].Position.Y, expectedStart.Position.X - points[^1].Position.X);
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if (!Precision.AlmostEquals(expectedDirection, realDirection))
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throw new AssertionException($"Expected group {i} in direction {expectedDirection}, but was {realDirection}.");
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}
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return true;
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});
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}
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private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index];
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private FollowPointConnection getGroup(int index) => followPointRenderer.Connections[index];
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private class TestHitObjectContainer : Container<DrawableOsuHitObject>
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{
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protected override int Compare(Drawable x, Drawable y)
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{
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var osuX = (DrawableOsuHitObject)x;
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var osuY = (DrawableOsuHitObject)y;
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int compare = osuX.HitObject.StartTime.CompareTo(osuY.HitObject.StartTime);
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if (compare == 0)
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return base.Compare(x, y);
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return compare;
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}
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}
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}
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}
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