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Fixes test failures due to not allowing to do so, therefore inverting execution order in some cases - for example, calling JoinRoom(room); LeaveRoom(); on the update thread would invert execution order due to the first being unscheduled but the second being scheduled. |
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.. | ||
API | ||
Chat | ||
Leaderboards | ||
Multiplayer | ||
Placeholders | ||
Rooms | ||
Spectator | ||
DevelopmentEndpointConfiguration.cs | ||
DownloadState.cs | ||
DownloadTrackingComposite.cs | ||
EndpointConfiguration.cs | ||
OnlineViewContainer.cs | ||
PollingComponent.cs | ||
ProductionEndpointConfiguration.cs |