mirror of
https://github.com/ppy/osu
synced 2025-03-02 17:42:13 +00:00
The fix here is correcting the access of `user.Country`. The deicision to have null users display is because this is the best we can do (if osu-web could not resolve the user). We still want the users in the lobby to be aware of this user's presence, rather than hiding them from view. osu-stable does a similar thing, showing these users as `[Loading]`. I decided to go with blank names instead because having *any* text there causes confusion. We can iterate on this in future design updates. |
||
---|---|---|
.. | ||
RoomManagerTestScene.cs | ||
TestRoomManager.cs | ||
TestSceneDrawableRoomPlaylist.cs | ||
TestSceneLoungeRoomInfo.cs | ||
TestSceneLoungeRoomsContainer.cs | ||
TestSceneMatchBeatmapDetailArea.cs | ||
TestSceneMatchHeader.cs | ||
TestSceneMatchLeaderboard.cs | ||
TestSceneMatchSongSelect.cs | ||
TestSceneMultiHeader.cs | ||
TestSceneMultiplayer.cs | ||
TestSceneMultiplayerMatchSubScreen.cs | ||
TestSceneMultiplayerParticipantsList.cs | ||
TestSceneMultiplayerReadyButton.cs | ||
TestSceneMultiplayerRoomManager.cs | ||
TestSceneRoomStatus.cs |