osu/osu.Game.Rulesets.Taiko/UI
Dean Herbert 03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
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DrawableTaikoJudgement.cs Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
HitExplosion.cs Make sure taiko hitexplosions expire and get removed 2018-06-11 20:42:04 +09:00
HitTarget.cs
InputDrum.cs Revert async changes 2018-08-31 07:07:10 +09:00
KiaiHitExplosion.cs Make sure taiko hitexplosions expire and get removed 2018-06-11 20:42:04 +09:00
TaikoPlayfield.cs DrawableStrongHandler -> DrawableNestedStrongHit 2018-08-14 14:28:40 +09:00
TaikoRulesetContainer.cs Migrate swells to use nested hitobjects for ticks 2018-08-03 16:35:29 +09:00