mirror of
https://github.com/ppy/osu
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94 lines
2.8 KiB
C#
94 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.FirstRunSetup
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{
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public abstract class FirstRunSetupScreen : Screen
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{
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private const float offset = 100;
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protected FillFlowContainer Content { get; private set; }
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[Resolved]
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protected OverlayColourProvider OverlayColourProvider { get; private set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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const float header_size = 40;
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const float spacing = 20;
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InternalChildren = new Drawable[]
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{
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new OsuScrollContainer(Direction.Vertical)
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarOverlapsContent = false,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = this.GetLocalisableDescription(),
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Font = OsuFont.Default.With(size: header_size),
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Colour = OverlayColourProvider.Light1,
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},
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Content = new FillFlowContainer
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{
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Y = header_size + spacing,
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Spacing = new Vector2(spacing),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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}
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},
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}
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};
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}
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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this
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.FadeInFromZero(500)
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.MoveToX(offset)
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.MoveToX(0, 500, Easing.OutQuint);
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}
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public override void OnResuming(ScreenTransitionEvent e)
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{
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base.OnResuming(e);
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this
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.FadeInFromZero(500)
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.MoveToX(0, 500, Easing.OutQuint);
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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this
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.FadeOut(100)
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.MoveToX(offset, 500, Easing.OutQuint);
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return base.OnExiting(e);
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}
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public override void OnSuspending(ScreenTransitionEvent e)
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{
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this
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.FadeOut(100)
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.MoveToX(-offset, 500, Easing.OutQuint);
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base.OnSuspending(e);
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}
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}
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}
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