osu/osu.Game.Rulesets.Mania
Dean Herbert 035a84e75c Rename function and make `public` again for test usage 2022-01-29 14:05:23 +09:00
..
Beatmaps Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Clean up comments 2021-12-21 14:03:24 +03:00
Edit Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Judgements
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Rename function and make `public` again for test usage 2022-01-29 14:05:23 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties
Replays Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
Skinning Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
UI Fix incorrect naming / apply review 2021-12-27 21:44:19 -08:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Update all usages of `RulesetID` and `Ruleset.ID` to use `Ruleset.OnlineID` 2022-01-27 15:38:03 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Change threshold from ms to beat-based, add tests 2022-01-28 21:59:53 +00:00
ManiaSettingsSubsection.cs Update `SettingsSubsection.Header` to accept a `LocalisableString` 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj