osu/osu.Game.Rulesets.Taiko/Objects/Drawables
2017-07-16 17:47:29 +03:00
..
Pieces Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
DrawableBarLine.cs ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
DrawableBarLineMajor.cs Shapes namespace 2017-06-20 15:54:23 +10:00
DrawableCentreHit.cs Adjust glow a bit 2017-05-24 17:16:02 +09:00
DrawableCentreHitStrong.cs Adjust glow a bit 2017-05-24 17:16:02 +09:00
DrawableDrumRoll.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
DrawableDrumRollTick.cs Drum roll ticks shouldn't be able to result in miss judgements. 2017-04-20 15:09:49 +09:00
DrawableHit.cs ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
DrawableHitStrong.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
DrawableRimHit.cs Adjust glow a bit 2017-05-24 17:16:02 +09:00
DrawableRimHitStrong.cs Adjust glow a bit 2017-05-24 17:16:02 +09:00
DrawableSwell.cs ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
DrawableTaikoHitObject.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00