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Audio
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
Beatmaps
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Fix storyboard animations of very old beatmaps playing too slow
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2020-11-12 17:03:43 +09:00 |
Collections
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Configuration
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
Database
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Use dictionary to avoid linq overhead
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2020-11-17 10:57:11 +09:00 |
Extensions
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Graphics
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Add Triangles.Reset()
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2020-11-17 13:06:30 +09:00 |
Input
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
IO
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IPC
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Migrations
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Online
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Add null checks to unguarded resolved-as-null fields
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2020-11-14 14:52:58 +01:00 |
Overlays
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Add null checks to unguarded resolved-as-null fields
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2020-11-14 14:52:58 +01:00 |
Properties
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Replays
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Rulesets
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Set maximum pool size
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2020-11-19 20:40:01 +09:00 |
Scoring
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Merge branch 'master' into move-cache-logic-to-base-impl
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2020-11-06 16:56:35 +09:00 |
Screens
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Add comment + xmldoc
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2020-11-18 13:37:15 +09:00 |
Skinning
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Fix volume discrepancies
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2020-11-19 21:21:30 +09:00 |
Storyboards
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
Tests
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Add base method for testing conversion in other direction
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2020-11-15 14:48:23 +01:00 |
Updater
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Users
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Add counter to most played beatmaps section in user overlay
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2020-11-12 18:29:22 +09:00 |
Utils
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osu!.res
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osu.Game.csproj
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Update framework
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2020-11-18 18:01:55 +09:00 |
OsuGame.cs
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Merge branch 'master' into perform-from-menu-dialog-aware
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2020-11-12 15:05:45 +01:00 |
OsuGameBase.cs
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Move schedule call outwards
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2020-11-16 16:49:31 +09:00 |
PerformFromMenuRunner.cs
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Add null checks to unguarded resolved-as-null fields
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2020-11-14 14:52:58 +01:00 |