mirror of https://github.com/ppy/osu
138 lines
3.7 KiB
C#
138 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Objects
|
|
{
|
|
/// <summary>
|
|
/// Represents a hit object which requires pressing, holding, and releasing a key.
|
|
/// </summary>
|
|
public class HoldNote : ManiaHitObject, IHasEndTime
|
|
{
|
|
public double EndTime
|
|
{
|
|
get => StartTime + Duration;
|
|
set => Duration = value - StartTime;
|
|
}
|
|
|
|
private double duration;
|
|
|
|
public double Duration
|
|
{
|
|
get => duration;
|
|
set
|
|
{
|
|
duration = value;
|
|
|
|
if (Tail != null)
|
|
Tail.StartTime = EndTime;
|
|
}
|
|
}
|
|
|
|
public override double StartTime
|
|
{
|
|
get => base.StartTime;
|
|
set
|
|
{
|
|
base.StartTime = value;
|
|
|
|
if (Head != null)
|
|
Head.StartTime = value;
|
|
|
|
if (Tail != null)
|
|
Tail.StartTime = EndTime;
|
|
}
|
|
}
|
|
|
|
public override int Column
|
|
{
|
|
get => base.Column;
|
|
set
|
|
{
|
|
base.Column = value;
|
|
|
|
if (Head != null)
|
|
Head.Column = value;
|
|
|
|
if (Tail != null)
|
|
Tail.Column = value;
|
|
}
|
|
}
|
|
|
|
public List<IList<HitSampleInfo>> NodeSamples { get; set; }
|
|
|
|
/// <summary>
|
|
/// The head note of the hold.
|
|
/// </summary>
|
|
public Note Head { get; private set; }
|
|
|
|
/// <summary>
|
|
/// The tail note of the hold.
|
|
/// </summary>
|
|
public TailNote Tail { get; private set; }
|
|
|
|
/// <summary>
|
|
/// The time between ticks of this hold.
|
|
/// </summary>
|
|
private double tickSpacing = 50;
|
|
|
|
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
{
|
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
|
|
|
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
|
|
tickSpacing = timingPoint.BeatLength / difficulty.SliderTickRate;
|
|
}
|
|
|
|
protected override void CreateNestedHitObjects()
|
|
{
|
|
base.CreateNestedHitObjects();
|
|
|
|
createTicks();
|
|
|
|
AddNested(Head = new Note
|
|
{
|
|
StartTime = StartTime,
|
|
Column = Column,
|
|
Samples = getNodeSamples(0),
|
|
});
|
|
|
|
AddNested(Tail = new TailNote
|
|
{
|
|
StartTime = EndTime,
|
|
Column = Column,
|
|
Samples = getNodeSamples((NodeSamples?.Count - 1) ?? 1),
|
|
});
|
|
}
|
|
|
|
private void createTicks()
|
|
{
|
|
if (tickSpacing == 0)
|
|
return;
|
|
|
|
for (double t = StartTime + tickSpacing; t <= EndTime - tickSpacing; t += tickSpacing)
|
|
{
|
|
AddNested(new HoldNoteTick
|
|
{
|
|
StartTime = t,
|
|
Column = Column
|
|
});
|
|
}
|
|
}
|
|
|
|
public override Judgement CreateJudgement() => new IgnoreJudgement();
|
|
|
|
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
|
|
|
private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
|
|
nodeIndex < NodeSamples?.Count ? NodeSamples[nodeIndex] : Samples;
|
|
}
|
|
}
|