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ffc7eaa3f2
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations.
16 lines
465 B
C#
16 lines
465 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Objects.Legacy.Mania
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{
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/// <summary>
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/// Legacy osu!mania Hit-type, used for parsing Beatmaps.
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/// </summary>
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internal sealed class ConvertHit : ConvertHitObject, IHasXPosition
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{
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public float X { get; set; }
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}
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}
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