osu/osu.Game.Rulesets.Catch.Tests
Shivam 1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Mods Reset combo in test in a less weird way 2021-11-10 12:05:14 +01:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs Replace usage of `TimeoutAttribute` to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
CatchDifficultyCalculatorTest.cs Update difficulty calculator tests to also use `IWorkingBeatmap` 2021-11-15 19:16:49 +09:00
CatchLegacyModConversionTest.cs
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
JuiceStreamPathTest.cs Remove bindable usage in `PathControlPoint` 2021-08-26 12:33:53 +09:00
TestSceneAutoJuiceStream.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneBananaShower.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneCatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs Fix miswritten test assertion 2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
TestSceneCatchSkinConfiguration.cs Move catcher trail generation logic to `CatcherArea` 2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneCatcher.cs Added an extra unit test when actually catching the last banana to also clear the plate 2021-11-18 20:23:42 +01:00
TestSceneCatcherArea.cs Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo` 2021-10-01 16:55:50 +09:00
TestSceneComboCounter.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs Merge pull request #16505 from peppy/remove-base-difficulty-usage 2022-01-19 13:53:55 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneHyperDashColouring.cs Store default skins to database 2021-11-29 18:28:25 +09:00
TestSceneJuiceStream.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneLegacyBeatmapSkin.cs Remove weird override logic in `TestCase` methods 2021-05-31 20:00:47 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Revert `NUnit3TestAdaptor` (again) 2022-02-15 17:06:34 +09:00