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Resources
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Make SkinnabbleTestScene use stored classic skin
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2019-09-09 17:05:27 +09:00 |
OsuBeatmapConversionTest.cs
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Fix incorrect path position being used for old stacking algorithm
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2019-08-07 19:35:39 +09:00 |
OsuDifficultyCalculatorTest.cs
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Add test case
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2019-07-05 15:40:47 +09:30 |
SkinnableTestScene.cs
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Make SkinnabbleTestScene use stored classic skin
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2019-09-09 17:05:27 +09:00 |
StackingTest.cs
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…
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TestSceneCursorTrail.cs
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Add scaling to the test
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2019-09-11 13:40:53 +09:00 |
TestSceneDrawableJudgement.cs
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Expose full hitobject rather than hit windows
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2019-09-02 17:14:40 +09:00 |
TestSceneEditor.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneGameplayCursor.cs
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Add required type
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2019-09-09 17:03:14 +09:00 |
TestSceneHitCircle.cs
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Fix shaking test
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2019-07-29 17:27:00 +09:00 |
TestSceneHitCircleHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneHitCircleLongCombo.cs
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Centralise and update WorkingBeatmap creation in test cases
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2019-05-31 14:40:53 +09:00 |
TestSceneHitCirclePlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneHitCircleSelectionBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneOsuFlashlight.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneOsuPlayer.cs
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Fix indentation
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2019-08-30 14:54:46 +09:00 |
TestSceneResumeOverlay.cs
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
TestSceneShaking.cs
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
TestSceneSkinFallbacks.cs
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Refactor skin configuration to be infinitely extensible
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2019-09-03 17:57:34 +09:00 |
TestSceneSlider.cs
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Update slider test scene
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2019-08-20 13:18:59 +09:00 |
TestSceneSliderHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSliderInput.cs
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Centralise and update WorkingBeatmap creation in test cases
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2019-05-31 14:40:53 +09:00 |
TestSceneSliderPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSliderSelectionBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinner.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerSelectionBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump NUnit3TestAdapter from 3.15.0 to 3.15.1
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2019-08-30 13:36:31 +00:00 |