mirror of https://github.com/ppy/osu
022fd625df
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this. |
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.. | ||
Beatmaps | ||
Configuration | ||
Database | ||
Graphics | ||
IO/Legacy | ||
IPC | ||
Input | ||
Modes | ||
Online | ||
Overlays | ||
Properties | ||
Screens | ||
Users | ||
OsuGame.cs | ||
OsuGameBase.cs | ||
osu.Game.csproj | ||
packages.config |