osu/osu.Game
Dean Herbert 022fd625df
Remove transitions for now
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
..
Beatmaps Use const whenever possible. 2017-03-23 13:52:38 +09:00
Configuration Fix checkbox dependency in LoginOptions 2017-03-22 17:21:24 +03:00
Database Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Graphics Formatting 2017-03-23 02:47:27 -03:00
IO/Legacy Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
IPC Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Input
Modes Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Online Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Overlays Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Properties
Screens Remove transitions for now 2017-03-23 16:28:45 +09:00
Users Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
OsuGame.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
OsuGameBase.cs Move cursor hiding to OsuGameDesktop (fixes headless). 2017-03-18 21:46:58 +09:00
osu.Game.csproj Tab control 2017-03-23 00:22:31 -03:00
packages.config