osu/osu.Game.Tests/Visual/Gameplay
2020-02-14 19:27:32 +09:00
..
TestSceneAllRulesetPlayers.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneAutoplay.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneBreakOverlay.cs
TestSceneDrawableScrollingRuleset.cs
TestSceneFailAnimation.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs
TestSceneGameplayRewinding.cs
TestSceneHitErrorMeter.cs
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Use ChildrenOfType instead 2020-02-03 23:43:04 +03:00
TestSceneKeyCounter.cs
TestSceneLeadIn.cs
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs
TestScenePause.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestScenePauseWhenInactive.cs
TestScenePlayerLoader.cs Fix volume mute tests regressing 2020-02-14 19:27:32 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplayDownloadButton.cs
TestSceneReplaySettingsOverlay.cs
TestSceneResults.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
TestSceneScoreCounter.cs
TestSceneScrollingHitObjects.cs Add reproduction test steps for lifetime bug 2020-02-06 23:12:22 +01:00
TestSceneSkinnableDrawable.cs
TestSceneSkipOverlay.cs
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneStoryboard.cs