osu/osu.Game/Screens
Dean Herbert 01829cf2d8 Move SkinnableInfo error handling to lower level
Handling was recently added to handle the usage in
`Skin.GetDrawableCompoent`, but it turns out this is also required for
`DrawableExtensions.ApplySkinnableInfo` which can throw in a similar
fashion.

Found while working on sprite support for the editor, where this becomes
an actual issue (ie. switching to a branch where the new sprite support
is not present can cause unexpected crashes).
2022-04-01 14:30:04 +09:00
..
Backgrounds
Edit Remove unused using directives 2022-03-31 21:20:30 +02:00
Import
Menu Fix osu! logo being clicked when exiting via cmd-q on initial state 2022-03-30 21:26:30 -07:00
OnlinePlay Fix multiplayer sounds playing too much after gameplay 2022-03-31 16:18:28 +09:00
Play Move SkinnableInfo error handling to lower level 2022-04-01 14:30:04 +09:00
Ranking GetBeatmapMaximumComboAsync -> GetMaximumAchievableComboAsync 2022-03-20 16:18:53 +03:00
Select Use provided extension method instead of reimplementing locally 2022-03-30 22:04:54 +02:00
Spectate
BackgroundScreen.cs
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs
Loader.cs
OsuScreen.cs
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs