mirror of
https://github.com/ppy/osu
synced 2024-12-12 18:07:52 +00:00
25 lines
860 B
C#
25 lines
860 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Screens;
|
|
|
|
namespace osu.Game.Screens.Multi
|
|
{
|
|
public class MultiplayerSubScreenStack : OsuScreenStack
|
|
{
|
|
protected override void ScreenChanged(IScreen prev, IScreen next)
|
|
{
|
|
base.ScreenChanged(prev, next);
|
|
|
|
// because this is a screen stack within a screen stack, let's manually handle disabled changes to simplify things.
|
|
var osuScreen = ((OsuScreen)next);
|
|
|
|
bool disallowChanges = osuScreen.DisallowExternalBeatmapRulesetChanges;
|
|
|
|
osuScreen.Beatmap.Disabled = disallowChanges;
|
|
osuScreen.Ruleset.Disabled = disallowChanges;
|
|
osuScreen.Mods.Disabled = disallowChanges;
|
|
}
|
|
}
|
|
}
|