mirror of
https://github.com/ppy/osu
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48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel.DataAnnotations.Schema;
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using osu.Game.Database;
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namespace osu.Game.Configuration
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{
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[Table("Settings")]
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public class DatabasedSetting : IHasPrimaryKey
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{
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public int ID { get; set; }
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public int? RulesetID { get; set; }
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public int? Variant { get; set; }
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public int? SkinInfoID { get; set; }
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[Column("Key")]
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public string Key { get; set; }
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[Column("Value")]
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public string StringValue
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{
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get => Value.ToString();
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set => Value = value;
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}
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public object Value;
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public DatabasedSetting(string key, object value)
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{
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Key = key;
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Value = value;
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}
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/// <summary>
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/// Constructor for derived classes that may require serialisation.
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/// </summary>
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public DatabasedSetting()
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{
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}
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public override string ToString() => $"{Key}=>{Value}";
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}
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}
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