osu/osu.Game/Screens
Bartłomiej Dach 00317c0e30
Round when totalling up team scores instead of truncating
Matches score handling in `ScoreManager`.
2021-08-13 23:44:07 +02:00
..
Backgrounds
Edit Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
Import
Menu Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
OnlinePlay Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 21:30:44 +02:00
Play Round when totalling up team scores instead of truncating 2021-08-13 23:44:07 +02:00
Ranking Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00
Select Hide left border of beatmap wedge 2021-08-13 22:29:22 +09:00
Spectate Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
BackgroundScreen.cs
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Loader.cs
OsuScreen.cs Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00